Notes/Intro[]
Unlike D&D, the DMFA universe typically has LOADS of magic. That, and a few things don't quite translate over. This is a rundown of the major differences.
Detect Magic (Spell)[]
Magic is EVERYWHERE, and castings of Detect Magic should reflect this, most commonly in the form sensory overload or close to it.
Eschew Materials (Feat)[]
For all intents and puposes, all spellcasters have the Eschew Materials feat, which allows them to ignore using material components that cost less than 1 GP. Anything 1 GP or over, though, is still required.