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Notes/Intro[]

Unlike D&D, the DMFA universe typically has LOADS of magic. That, and a few things don't quite translate over. This is a rundown of the major differences.


Detect Magic (Spell)[]

Magic is EVERYWHERE, and castings of Detect Magic should reflect this, most commonly in the form sensory overload or close to it.

Eschew Materials (Feat)[]

For all intents and puposes, all spellcasters have the Eschew Materials feat, which allows them to ignore using material components that cost less than 1 GP. Anything 1 GP or over, though, is still required.

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